I’m working on making our prototype for NaGaDeMo, but tonight was mostly just getting familiar with Unity again. I love the IDE, and how quick it is to get things going. Here’s the non-interactive build I managed to create after a couple of hours of messing around.
Currently if they gain enough velocity they can eject themselves from the container. I say color each collider and this can sell as a drinking game to college kids where you lose if your ball is ejected.
Only half kidding, but seriously; tablet based drinking games are an untapped market and I’ve made dumber inebriated purchasing decisions.