Getting back into Unity

I’m working on making our prototype for NaGaDeMo, but tonight was mostly just getting familiar with Unity again. I love the IDE, and how quick it is to get things going. Here’s the non-interactive build I managed to create after a couple of hours of messing around.

NaGaDeMo Demo 1

One thought on “Getting back into Unity

  1. Currently if they gain enough velocity they can eject themselves from the container. I say color each collider and this can sell as a drinking game to college kids where you lose if your ball is ejected.

    Only half kidding, but seriously; tablet based drinking games are an untapped market and I’ve made dumber inebriated purchasing decisions.

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