Play the latest version here.
Added the visuals for the multiplier bonus, and a timer. If the timer reaches zero, your multiplier is reset. That’s all really. I had an idea for a graphical timer, but couldn’t get it to look right. Maybe later.
Tomorrow, I’ll add in an aiming indicator, and maybe some non-collectible obstacles to help/hinder your progress.
Not sure if this is intentional, but I accidentally made 2 triangles with one “shot”. Not sure how that worked.