NaGaDeMo Update: A whole lot of nothing

I’m posting a build, even though it’s not a lot different from the previous one. The basic gameplay is unchanged, although I tweaked the visual a bit to prepare for the actual art that is soon to come. Behind the scenes, however, I fixed some bugs. You shouldn’t be able to launch the puck out of the arena anymore (at least, I couldn’t, but please let me know if you manage to do so.)

Play it here.

Up next is multiple colored boundaries and gems, with the next major game mechanic. Then it’s probably just polish from there on out.

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